Showing posts with label diablo. Show all posts
Showing posts with label diablo. Show all posts

Review: Torchlight (XBLA)

Having never played “Diablo” or any of the other famous dungeon-crawling, loot-mongering RPGs, I was intrigued by the console release of “Torchlight” on Xbox Live Arcade. While I very well could have picked it up on PC for much cheaper (and had no problem running it), we all know I’m a console man at heart.

Besides, the console port of “Torchlight” is very well done. The controls are simple and direct, with mapable buttons and triggers for spells. I wouldn’t call the game simple, but it’s a perfect fit for light arcade gaming.