Well, there they go. My hopes dashed, yet again.
Everyone got their hopes up when "GoldenEye 007: Reloaded" was trademarked. "Finally," we thought, "we'll get what we deserve!"
Oh, we got what we deserved, all right. We got all excited over a trademark rumor, and now look. We should know better by now!
Showing posts with label xbox live arcade. Show all posts
Showing posts with label xbox live arcade. Show all posts
Have a Drink Online
| Courtesy of Javis Ray. Check out Legacy-Control.com |
Unfortunately, I'm not a savant that goes from average player to Drunken Master. In fact, the last time I played "Battlefield: Bad Company 2" whilst under the influence, I ended up trying to repair a shed instead of a tank.
You'd have to ask my friends whether or not I'm particularly obnoxious while drinking and playing… but I like to think I'm not a complete jerk. I'm normally a very self-conscious drunk, often apologizing for my poor performance (that's what she said). If anything, my stupor makes the conversations with my Xbox Live buddies all the more amusing.
Review: Torchlight (XBLA)
Having never played “Diablo” or any of the other famous dungeon-crawling, loot-mongering RPGs, I was intrigued by the console release of “Torchlight” on Xbox Live Arcade. While I very well could have picked it up on PC for much cheaper (and had no problem running it), we all know I’m a console man at heart.
Besides, the console port of “Torchlight” is very well done. The controls are simple and direct, with mapable buttons and triggers for spells. I wouldn’t call the game simple, but it’s a perfect fit for light arcade gaming.
Besides, the console port of “Torchlight” is very well done. The controls are simple and direct, with mapable buttons and triggers for spells. I wouldn’t call the game simple, but it’s a perfect fit for light arcade gaming.
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